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May 2016

In my freshman year Fundamentals of Computer Science 2 class, I created an interactive maze "game" in Java.

The program creates a random maze by making walls around the edges of a minimum spanning tree of a randomly weighted graph. The minimum spanning tree is found using Kruskal's algorithm.

In addtion to creating a random graph, the program also implements breadth-first search and depth-first search on the graph, highlighting the completed path at the end. In the animated GIF above, fast breadth-first search is shown.

The code for my project can be found here.